#3179 closed defect (fixed)
WINCE: latest SVN Build has X/Y mouse axis rotated
Reported by: | SF/astuermer | Owned by: | SF/knakos |
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Priority: | normal | Component: | Port: WinCE |
Version: | Keywords: | ||
Cc: | Game: |
Description
The latest SVN build of the WinCE port has X/Y mouse axis rotated. up/down goes left/right and vice versa.
Ticket imported from: #1712102. Ticket imported from: bugs/3179.
Change History (10)
comment:1 by , 18 years ago
Owner: | set to |
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comment:2 by , 18 years ago
comment:3 by , 18 years ago
Can you please recheck this using this executable:
http://users.uoa.gr/~knakos/scummvm/binaries/scummvm_20070513.exe.bz2
comment:4 by , 18 years ago
Status: | new → pending |
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comment:5 by , 18 years ago
Hi Kostas! Thanks, it's working now! A bit big in filesize - but working ;) Best regards
comment:6 by , 18 years ago
Status: | pending → new |
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comment:7 by , 18 years ago
Please test whether you can reproduce this bug with the latest daily SVN build which you can find at the bottom of our downloads page: <http://www.scummvm.org/downloads.php>.
comment:8 by , 18 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:9 by , 18 years ago
Good to hear. The exe has become big, yes, but also consider that there are a few new engines in and most importantly the compiler was asked to optimize for speed, which matters most.
UPX unfortunately does something bad to some devices so we won't be distributing exe's packed with it. You can however try to upx pack it yourself (it should lead to faster startup). If upx doesn't work for you, don't use it :-)
Finally, to combat the big file size we can move to a plugin architecture, which scummvm already supports albeit with a few glitches remaining. I'll see what I can do about that as well.
Closing this bug.
Thanks for your tests, K.
comment:10 by , 6 years ago
Component: | --Unset-- → Port: WinCE |
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Update: I am using following device
Sigmarion III Windows CE 4.1 800x480 resolution 64MB RAM 400 MHz XScale CPU
All builds so far worked perfect.