Opened 17 years ago

Closed 17 years ago

#726 closed defect (fixed)

DIG: Mouseover texts at wrong Y-coordinate in "tall" rooms

Reported by: eriktorbjorn Owned by: aquadran
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: The Dig


The mouseover texts - I believe they're drawn by
drawDescString() - are drawn at the wrong Y-coordinate
in rooms that are taller than the screen. It looks like
they're always drawn at the same spot, regardless which
part of the room is visible. This can be seen when
exploring the underground area of Atilla, early in the

It's probably just a matter of adding an offset - the
camera position, perhaps - but I don't know this part
of the code well enough yet to fix it myself.

The version I tried was the March 25 CVS snapshot.

Ticket imported from: #709918. Ticket imported from: bugs/726.

Change History (2)

comment:1 by fingolfin, 17 years ago

Owner: set to aquadran

comment:2 by aquadran, 17 years ago

Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.