Opened 4 years ago

Closed 4 years ago

#11608 closed defect (fixed)

Blazing Dragons DE: Crash at final sequence

Reported by: afreickmann Owned by: yuv422
Priority: high Component: Engine: Dragons
Version: Keywords:
Cc: Game: Blazing Dragons


The german version crash at the final cutscene. After defeating the black dragon, ScummVM crashes to console when sequence switches to the tree silhouettes of the defeated bad guys.

From log:
[2020-08-25 20:56:47] ARG_INT16(newSceneID = 54)
[2020-08-25 20:56:47] ARG_INT16(cameraPointID = 0)
[2020-08-25 20:56:47] ARG_INT16(flickerDirection = 0)
[2020-08-25 20:56:47] Loading SFX file s14f.MSF
[2020-08-25 20:56:47] Loading s14f.scr
[2020-08-25 20:56:47] Invalid resourceID for input filename: s14f.scr!

Attached also a savegame from the end, use clicker on sorcerer, then the scissor to finish the game.

Blazing Dragons DE
ScummVM: ScummVM 2.2.0git8488-g17d73513cc
OS: Windows

Attachments (1)

dragons-de.022 (23.4 KB ) - added by afreickmann 4 years ago.

Download all attachments as: .zip

Change History (4)

by afreickmann, 4 years ago

Attachment: dragons-de.022 added

comment:1 by sev-, 4 years ago

Priority: highnormal

comment:2 by sev-, 4 years ago

Priority: normalhigh

comment:3 by yuv422, 4 years ago

Owner: set to yuv422
Resolution: fixed
Status: newclosed

Fixed by 36cf36ba130484e5fb81b4ae622b9165b79310b0
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions

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