BS2: cursor character in savegame name
|Reported by:||wjp||Owned by:||eriktorbjorn|
|Game:||Broken Sword 2|
With a chance of 1 in 7, the current cursor character
(space or underscore) is stored in the savegame name.
The reason for this is that after
SaveRestoreDialog::setResult() cleans up the cursor
character in preparation for saving, the event loop
calls the onTick event one last time, causing the
cursor character to be reset if cursorTick happens to
be 7 or 14.
Ticket imported from: #1327439. Ticket imported from: bugs/2258.