BS2: cursor character in savegame name
|Reported by:||wjp||Owned by:||eriktorbjorn|
|Game:||Broken Sword 2|
With a chance of 1 in 7, the current cursor character (space or underscore) is stored in the savegame name.
The reason for this is that after SaveRestoreDialog::setResult() cleans up the cursor character in preparation for saving, the event loop calls the onTick event one last time, causing the cursor character to be reset if cursorTick happens to be 7 or 14.
Ticket imported from: #1327439. Ticket imported from: bugs/2258.