Opened 17 years ago

Closed 17 years ago

Last modified 17 years ago

#2893 closed defect (fixed)

SIMON2: Simon Leaves Trail

Reported by: SF/mthreepwood Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2


In Simon2 (Windows/English), Simon leaves a trail behind him when he walks. This only happens when he walks right. See attached screenshot.

0.10.0svn Win32 11/2/06

Ticket imported from: #1590826. Ticket imported from: bugs/2893.

Attachments (1)

Simon2Glitch.JPG (76.7 KB ) - added by SF/mthreepwood 17 years ago.
Screenshot of Glitch

Download all attachments as: .zip

Change History (6)

by SF/mthreepwood, 17 years ago

Attachment: Simon2Glitch.JPG added

Screenshot of Glitch

comment:1 by fingolfin, 17 years ago

Owner: set to Kirben

comment:2 by eriktorbjorn, 17 years ago

The glitch appears to have been introduced in revision 24547. Specifically by the change to AGOSEngine::drawImages(), where we used to check:

if (getGameType() == GType_SIMON2 && state->flags & kDFUseFrontBuf && getBitFlag(171)) {

but now we only check:

if (state->flags & kDFUseFrontBuf) {

Putting back the getBitFlag(171) test seems to fix it again, but I'm not going to do that kind of change without understanding it. Assigning to Kirben.

comment:3 by Kirben, 17 years ago

Status: newclosed

comment:4 by Kirben, 17 years ago

Resolution: fixed

comment:5 by Kirben, 17 years ago

Component: Engine: SCUMMEngine: AGOS
Game: Putt-Putt Travels Through TimeSimon the Sorcerer 2
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