#2758 closed defect (fixed)
ZAK FM-TOWNS: Zak walking through altar stone
Reported by: | (none) | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
ScummVM 0.10.0svn (Jul 23 2006 15:32:43) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
At Stonehenge, click underneath Annie, so that Zak will walk down, you'll see that he is drawn slightly inside the altar stone, pic follows
AmigaOS4, gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1527672. Ticket imported from: bugs/2758.
Attachments (3)
Change History (10)
by , 18 years ago
Attachment: | zakTowns.s13 added |
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comment:1 by , 18 years ago
Summary: | KAK FM-Towns: Zak walking through altar stone → ZAK FM-Towns: Zak walking through altar stone |
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comment:3 by , 18 years ago
Only the left part of the altar is affected, the right part of the stone works as expected.
comment:4 by , 18 years ago
Summary: | ZAK FM-Towns: Zak walking through altar stone → ZAK FM-TOWNS: Zak walking through altar stone |
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comment:5 by , 18 years ago
I can reproduce the problem, it's clearly bug in our walk code. Zak is in box 8 at this point, and by clicking below Annie, you tell him to move to box 5. The walk matrix indicates that can be done by going via box 4. Well, Zak does that, but the problem is that instead of leaving box 8 via its left most end (the point closest to box 4, and just left of the altar), he leaves the box *directly*. This results in the wrong behavior.
comment:7 by , 18 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Just walk down (click underneath Annie)