Opened 17 years ago

Closed 17 years ago

Last modified 17 years ago

#9 closed defect (fixed)

Fate of atlantis crashes

Reported by: SF/jackburton Owned by: SF/strigeus
Priority: normal Component:
Keywords: Cc:
Game:

Description

In a section of Fate of Atlantis, the game will crash with a
"Error(10002): o_actorSet: default case! "

Ticket imported from: #472785. Ticket imported from: bugs/9.

Change History (6)

comment:1 Changed 17 years ago by SF/strigeus

Owner: set to SF/strigeus

comment:2 Changed 17 years ago by SF/jackburton

Ok, I found a fix for that:
Just add a "case 0: break;" into o5_ActorCase (script_v1.cpp, line
381). The game works fine this way.
But crashes in a later section with a segfault (I don't think it's
related).

comment:3 Changed 17 years ago by SF/jackburton

In fact, I was able to complete the game (using "Logic" path). Still
crashes in "team" path. Probably could be finished also in "action"
path.

comment:4 Changed 17 years ago by SF/jackburton

I see in the latest CVS that you haven't yet implemented
o5_ActorCase case 0. You should do that, so Indy4 could be played a
bit more... Is there anything that's wrong with it?

comment:5 Changed 17 years ago by SF/strigeus

I've fixed the bug.
In Scumm::loadPtrToResource (len <= 1) was done instead of
(len <= 0)

comment:6 Changed 17 years ago by SF/strigeus

Resolution: fixed
Status: newclosed
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