Opened 6 months ago

Last modified 5 months ago

#9592 new defect

SDL2: Small graphics distortion in fullscreen mode

Reported by: rootfather Owned by:
Priority: normal Component: Ports
Keywords: sdl2, rendering Cc:
Game:

Description (last modified by rootfather)

ScummVM 1.10.0git136-g454f20b
OS: Windows 10

I noticed that in SDL2's fullscreen mode, there are 2 pixel lines which are slightly misaligned. It is most noticable in the launcher, but it is probably also visible in the games. This only happens when I disable the linear filtering and use the nearest-neighbor filtering. With linear filtering enabled, this bug does not occur.

I attached 3 screenshot that show the problem.

No issues in windowed mode or when using SDL1. Maybe an issue with the default nearest-neighbor filtering?

Attachments (3)

sdl2 distortion 1.png (125.0 KB) - added by rootfather 6 months ago.
sdl2 distortion 2.png (146.6 KB) - added by rootfather 6 months ago.
sdl2 distortion 3.png (109.6 KB) - added by rootfather 6 months ago.

Download all attachments as: .zip

Change History (5)

Changed 6 months ago by rootfather

Attachment: sdl2 distortion 1.png added

Changed 6 months ago by rootfather

Attachment: sdl2 distortion 2.png added

Changed 6 months ago by rootfather

Attachment: sdl2 distortion 3.png added

comment:1 Changed 5 months ago by rootfather

Description: modified (diff)

comment:2 Changed 5 months ago by rootfather

Component: --Other--Ports
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