Opened 21 years ago

Closed 21 years ago

Last modified 21 years ago

#1001 closed defect (fixed)

MM: walking through air

Reported by: SF/logicdeluxe Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Maniac Mansion

Description

ScummVM 0.5.0pre-cvs Built on Jul 13 2003 02:36:02 Sometimes kids walk the direct line ignoring walkboxes. It usually happens at stairs. I could not reproduce such a certain condition. It seems it happens randomly. It happens 2 times at the stair outside the arcade room, last time I played through the game completely. When I played the game before, it happens on other places as well.

Ticket imported from: #770306. Ticket imported from: bugs/1001.

Change History (6)

comment:1 by SF/hibernatus, 21 years ago

Same as #769897 (which is closed anyway). I saw that bug in indy3 (a while ago), zak v2 (latest cvs), mm v2 (recently).

comment:2 by SF/segra, 21 years ago

Just witnessed the same bug twice on the stairs, interestly enough while i was playing with a bug i just reported, when i loaded a save game Syd walked straight through the stairs. Then when I reloaded the game, he followed the stairs around rather than just walk over the top of the rail. I couldnt get it to repeat again... very odd

comment:3 by SF/segra, 21 years ago

After restarting scummvm and loading the savegame, the bug does occur. I've uploaded the savegame to

http://home.iprimus.com.au/strobs/maniac.s00

that was saved using the latest cvs, v2 maniac eng. Scummvm must be restarted for the bug to reoccur, just load the game and Syd will walk through the stairs.

comment:4 by fingolfin, 21 years ago

Sounds a lot like a memory-not-inited issue. Might be useful to run valgrind over this.

comment:5 by fingolfin, 21 years ago

Turns out that walkdata was not being inited. Furthermore, walkdate.point3x isn't saved.

comment:6 by fingolfin, 21 years ago

Owner: set to fingolfin
Resolution: fixed
Status: newclosed
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