#1381 closed defect (fixed)
BS1: Scrolling glitch
| Reported by: | eriktorbjorn | Owned by: | lavosspawn |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Sword1 |
| Version: | Keywords: | ||
| Cc: | Game: | Broken Sword 1 |
Description
In the first room, when the screen scrolls to the right, the foreground parallax layer isn't always drawn at the very left side of the screen. See the attached screenshot fragment.
I think this glitch was introduced when additional scrolling frames was added.
Ticket imported from: #872916. Ticket imported from: bugs/1381.
Attachments (1)
Change History (6)
by , 22 years ago
| Attachment: | sword1.png added |
|---|
comment:1 by , 22 years ago
| Owner: | set to |
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comment:2 by , 22 years ago
I may be wrong, but I think the bug has something to do with the parallax layer being clipped to the visible area of the screen, while everything (?) else is clipped to the screen buffer.
comment:3 by , 22 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:5 by , 22 years ago
| Component: | → Engine: Sword1 |
|---|---|
| Game: | → Broken Sword 1 |
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Screenshot of the left side of the first room