Opened 3 years ago
Closed 3 years ago
#12844 closed defect (fixed)
TWINE: Save Game handling seriously buggy
Reported by: | VonKossa | Owned by: | mgerhardy |
---|---|---|---|
Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description
ScummVM version: Built from latest source
Language of game: English
Version of game: PC CD
Your OS: Gentoo
Details:
Save game handling seems to be seriously broken.
With latest source the game can now actually save a game when entering new scene, but if you try to copy a game it will not let you name the copied game, it remains named "description".
When i instead tried to copy the game from the main menu it became corrupt, and renamed to "description".
Change History (8)
comment:1 by , 3 years ago
comment:2 by , 3 years ago
Hi!
In the original you were able to name the copied savegame. Reason for that is that it simplifies keeping track on what is what as you progresses in the game.
The second issue i will have to look into tonight.
Thanks again
comment:3 by , 3 years ago
Checked the second issue, from the main menu i am now unable to enter copy saved game menu. I can see the choice but when i press enter on "copy saved game" nothing happens.
I can enter delete save game menu normally.
comment:4 by , 3 years ago
When i copy a saved game from ingame it now names the copied save game as the scene name.
comment:5 by , 3 years ago
Just to be sure - this is now "only" about naming the savegame yourself, right?
comment:6 by , 3 years ago
Naming your savegame is implemented now - autosave slot can't get overwritten from within the game. Please let me know if this fixes your issues.
Thanks for the report. I've fixed the "description" to be the scene name, too - and I've also fixed that you can't create a savegame from the main menu.
Does that fix your issues? Or is there anything I've not yet seen. Thanks again.