Opened 3 years ago

Closed 3 years ago

#12735 closed defect (fixed)

SCUMM: Autosaving won't overwrite old autosaves

Reported by: eriktorbjorn Owned by: orgads
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game:


I just noticed that the SCUMM engine won't overwrite old autosaves. I think this is because they are named "Autosave 0", not "Autosave", so they are treated as regular savesgames which (of course) should not be automatically overwritten.

Unless I'm wrong, this is how they were named all the way up to 2.2.0, though when I tried to test I couldn't get it to autosave there at all.

See also

Change History (4)

comment:1 by eriktorbjorn, 3 years ago

For details, see Engine::saveAutosaveIfEnabled() and SaveStateDescriptor::isAutosave().

comment:2 by orgads, 3 years ago

Owner: set to orgads
Resolution: pending
Status: newclosed

comment:3 by orgads, 3 years ago

Status: closedpending

comment:4 by orgads, 3 years ago

Resolution: pendingfixed
Status: pendingclosed


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