#12735 closed defect (fixed)

SCUMM: Autosaving won't overwrite old autosaves

Reported by: eriktorbjorn Owned by: orgads
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game:


I just noticed that the SCUMM engine won't overwrite old autosaves. I think this is because they are named "Autosave 0", not "Autosave", so they are treated as regular savesgames which (of course) should not be automatically overwritten.

Unless I'm wrong, this is how they were named all the way up to 2.2.0, though when I tried to test I couldn't get it to autosave there at all.

See also https://bugs.scummvm.org/ticket/12363

Change History (4)

comment:1 by eriktorbjorn, 21 months ago

For details, see Engine::saveAutosaveIfEnabled() and SaveStateDescriptor::isAutosave().

comment:2 by orgads, 20 months ago

Owner: set to orgads
Resolution: pending
Status: newclosed

comment:3 by orgads, 19 months ago

Status: closedpending

comment:4 by orgads, 19 months ago

Resolution: pendingfixed
Status: pendingclosed


Note: See TracTickets for help on using tickets.