Opened 5 months ago

Closed 4 months ago

#10828 closed defect (fixed)

SCI: GK1: Mummies move without animating

Reported by: sluicebox Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: has-pull-request Cc:
Game: Gabriel Knight 1

Description

The mummies on day 9 move without animating if ego exits to the north before the first one stands up. This also occurs in Sierra's interpreter in all versions.

To reproduce with save game from CD version:

  1. Use rod on the wall tile
  2. Walk to the north exit before mummy finishes standing
  3. Mummies now move without animating

Submitting script patch for CD and floppy versions.

Attachments (1)

gk1-cd.005 (49.9 KB) - added by sluicebox 5 months ago.

Download all attachments as: .zip

Change History (4)

Changed 5 months ago by sluicebox

Attachment: gk1-cd.005 added

comment:2 Changed 5 months ago by digitall

Keywords: has-pull-request added

comment:3 Changed 4 months ago by bluegr

Owner: set to bluegr
Resolution: fixed
Status: newclosed

The pull request has been merged, so this can be closed now. Thanks for your work! :)

Note: See TracTickets for help on using tickets.