Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#2305 closed defect (fixed)

GOB: screen jumbled after typing in level passwords

Reported by: (none) Owned by: sev-
Priority: normal Component: Engine: Gob
Keywords: Cc:
Game: Gobliiins

Description

After typing in a level password in Gobliiins in the 0.8.0
CVS build, every stylus tap results in blocks of pixels
shifting resulting in jumbled graphics.

I am on a Dell Axim X30H, and the same behavior was
reported by another Pocket PC user on a different brand
Pocket PC.

Ticket imported from: #1336334. Ticket imported from: bugs/2305.

Attachments (1)

gob_jumble.JPG (25.4 KB) - added by SF/*anonymous 14 years ago.
Screenshot after typing in a level password and a few stylus taps

Download all attachments as: .zip

Change History (14)

Changed 14 years ago by SF/*anonymous

Attachment: gob_jumble.JPG added

Screenshot after typing in a level password and a few stylus taps

comment:1 Changed 14 years ago by fingolfin

Owner: set to SF/arisme

comment:2 Changed 14 years ago by fingolfin

Summary: Pocket PC screen jumbled after typing in level passwordsWINCE/GOB: screen jumbled after typing in level passwords

comment:3 Changed 14 years ago by SF/matt_germany

I had another problem after typing in a level password: When
the new level started, the mouse cursor was only half visible.
The game was perfectly playable and you could change the
mouse symbol (fist etc.) as it's supposed to be, but the lower
half of the symbol was always cut off. Btw, I was using 0.8.0
CVS build on a Windows 98 machine. I don't remember the
exact date, but it must have been a week or two ago.

I don't know whether it's an instance of the same problem or
something completely different. Unfortunately I wasn't able to
reproduce this bug, that's why I didn't file a bug report so far.

comment:4 Changed 14 years ago by SF/arisme

Had a quick look, this bug seems to happen when a mouse move
with no tap happens between 2 key presses. A temporary
workaround is to tap the mouse on another part of the screen
between 2 letters. I'll try to find a better one for the
release :)

comment:5 Changed 14 years ago by SF/arisme

More exactly : it will happen if the cursor is not in a zone
where it can be displayed between 2 key presses. To
reproduce it on Windows or another platform, go to the
"load" screen, move the cursor off screen, press a key, and
enjoy the garbled cursor :)

comment:6 Changed 14 years ago by SF/arisme

Owner: SF/arisme deleted

comment:7 Changed 14 years ago by fingolfin

Eugene, any idea on this one?

comment:8 Changed 14 years ago by fingolfin

Owner: set to sev-

comment:9 Changed 14 years ago by fingolfin

So this bug is not PocketPC specific, right?

comment:10 Changed 14 years ago by fingolfin

Summary: WINCE/GOB: screen jumbled after typing in level passwordsGOB: screen jumbled after typing in level passwords

comment:11 Changed 14 years ago by bluegr

I've made a small patch to fix this bug, with the great
help of sev (thanks!)

A proper patch would be to use OSystem mouse cursors. This
patch fixes the bug with the current code that draws the
mouse cursor

I've sent the patch to sev

comment:12 Changed 14 years ago by sev-

The patch fixes it perfectly. Thanks, md5. Commited as is.

And yes, this is a temporary solution, as we need to make
the engine use OSystem cursors.

comment:13 Changed 14 years ago by sev-

Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.