SIMON1: Sound volume strangeness
|Reported by:||eriktorbjorn||Owned by:||SF/jamieson630|
|Cc:||Game:||Simon the Sorcerer 1|
In the attached savegame, the choir - not the rest of the music - is rather loud, at least when using a MIDI sound driver, e.g. ALSA.
Strangely enough, the volume goes down to reasonable levels when I change the music volume, and that's regardless of whether I change it to louder or softer.
Once the music loops, the volume goes way back up again.
The only explanation I can think of is that the MIDI driver and _volumeTable disagree on the current channel volumes - and that _volumeTable has the better value - but I haven't the foggiest idea why this would happen.
The same thing may be happening in other places, but this one really stood out to me.
Ticket imported from: #777589. Ticket imported from: bugs/1074.
Change History (8)
comment:6 by , 16 years ago
|Component:||Engine: AGOS → Engine: AGI|
|Game:||Simon the Sorcerer 1 → Leisure Suit Larry 1|