Opened 7 years ago

Closed 7 years ago

#6126 closed defect (fixed)

CGE: Soltys's shadow not initialized properly

Reported by: misterhands Owned by: Strangerke
Priority: normal Component: Engine: CGE
Keywords: Cc:
Game: Soltys


Using latest nightly build Win 64
Soltys Freeware

Following commit 5c522575c7aff4706f3fefe0d7f89272aecd2b66 (I think), when loading a savegame, Soltys's shadow is not set to the actual position of the character. Instead it is still set to the original starting point of the loaded room / screen.

To see this, load the game from the start or use any savegame.
Move Soltys a bit from his starting point.
The shadow now follows Soltys with an offset egal to the distance between the original starting point and the saved character coordinates.

Ticket imported from: #3557904. Ticket imported from: bugs/6126.

Change History (7)

comment:1 by digitall, 7 years ago

Owner: set to Strangerke

comment:2 by digitall, 7 years ago

The referenced commit is:
"CGE: Keep Soltys' position when saving"

comment:3 by Strangerke, 7 years ago

Fixed in 6472ef86bbee92bc02a67d87677dc6b0925a0362. Could you please test tomorrow, in next daily build?

comment:4 by Strangerke, 7 years ago

Resolution: fixed

comment:5 by misterhands, 7 years ago

This bug is no more.
Thanks Strangerke !

comment:6 by wjp, 7 years ago

Thanks for the report and testing!

comment:7 by wjp, 7 years ago

Status: newclosed
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