Opened 15 years ago
Closed 15 years ago
Last modified 14 years ago
#3573 closed defect (fixed)
AGI GR: Input prompt not changing in outhouse
|Reported by:||raziel-||Owned by:||bluegr|
ScummVM 0.12.0svn (Jan 18 2008 09:58:42) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
In the outhouse scene one must climb down the toilet to reach the mines. Jerrod isn't very fond of going there and tries to chicken out with the question: "Do i really have to do this!"
Now the input prompt at the bottom should change from a mere ">" to a "yes or no>" so the user is aware of what to type.
That doesn't happen in ScummVM. It IS only in one scene so far, so i think it could easily be lowered in priority, if even considered as worth adding.
Gold Rush! (1.01 1989-01-13 aka 2.05 1989-03-09/Amiga/English)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1875076. Ticket imported from: bugs/3573.
Change History (10)
comment:1 by , 15 years ago
by , 15 years ago
comment:2 by , 15 years ago
Just for the sake of completion, there is one other occurance in the game i have found. In the isthmus of Panama when Jerrod gets hijacked by the natives. In comes down to the natives demanding all the stuff the voyagers bear, so the only answers to the question if you'd cooperate are yes and no, hence the prompt changed to a big "Y". Although one could answer with no this decision would draw the voyage to an end.
Screenshot and savegame coming up File Added: AGI_GR_Panama.png
comment:3 by , 15 years ago
File Added: agi-fanmade.004
by , 15 years ago
It still smells funny...
comment:4 by , 15 years ago
Seems that both savegames are no good, one from another game and the other too late to check, sorry File Added: goldrush-amiga.021
comment:5 by , 15 years ago
fixed in revision 31477, thanks a lot
comment:6 by , 15 years ago
Fixed in the latest SVN (revisions #31477 and #31485). Closing
comment:7 by , 15 years ago
|Status:||new → closed|
comment:8 by , 14 years ago
File Added: goldrush-amiga.022