Opened 5 years ago
Closed 5 years ago
#10301 closed defect (fixed)
SCI: KQ7 FR: Video playback crash
|Reported by:||gatesbillou||Owned by:||csnover|
|Cc:||Game:||King's Quest 7|
I tryed latest scummvm 1.10.0git5261 (18 oct 2017) with the game King Quest 7 (CD Version 1.51). It is the French version. Original CD.
The game seems to work very well but if I want to play introduction scene , program crash with that :
parameter 0 : 0000:0001 (integer),should be reference
parameter 1 : 0000:0000 (null, integer), should be null, integer
parameter 2 : 0030:038d (reference), should de bull, integer (optional)
parameter 3 : not passed, should be null, integer (optional)
[VM] KShowMovie: signature mismatch in method doOpenMovie::changeState (room 34, script 34, localCall ffffffff)!
I tryed compatibility (256 colors windows 95 ... etc)
Only video crash , everything else work well.Thanks.
Work well under vmware & windows ME, CDROM is GOOD (like new)
Change History (7)
comment:1 by , 5 years ago
|Keywords:||sci32 added; king quest 7 video removed|
|Summary:||King Quest 7 (french) video problem → SCI: KQ7 FR: Video playback crash|
comment:2 by , 5 years ago
|Priority:||normal → blocker|
comment:3 by , 5 years ago
comment:4 by , 5 years ago
|Priority:||blocker → high|
|Status:||new → pending|
Thanks for your report! I have not been able to find a French version of KQ7 1.51 to verify this issue, but can verify it does not reproduce in English 1.51, German 1.51, or French 1.65. When the window with the error appears, could you please type
diskdump script 34 and attach the script.34 file that gets written to the ScummVM directory to this ticket? Thanks!
by , 5 years ago
script 034 crash kq7 french
comment:5 by , 5 years ago
I Added the file you asked (script.034).
comment:6 by , 5 years ago
|Resolution:||worksforme → fixed|
|Status:||pending → closed|
Thanks for your report! A patch for this issue has been added in commit 511ff64c3998e1195f5246820708782347a037a4 and will be available in daily builds 1.10.0git-5482 and later.
Raising all identified crasher, hang, and memory violation bugs which I could not fully triage myself to blocker priority for the next release.