Discworld 2 out of sound reels
|Reported by:||serin-delaunay||Owned by:||digitall|
In ScummVM 1.9.0 (15 Oct 2016) for Android running Discworld 2, if I go to the right end of the University garden and double click on the rooster, an animation plays where Rincewind tries to catch the rooster, then the debug console appears with the message "Out of sound reels in RegisterSoundReel()".
The debug console says to type "exit" to return to the game, but when I do so ScummVM terminates and the phone returns to the home screen.
I had collected some items and chatted to some NPCs before triggering this crash, but I expect it should be reproducible from the start of the game.