Opened 22 months ago

Closed 6 months ago

#14044 closed defect (fixed)

ULTIMA8: Getting attacked while asleep not working properly

Reported by: OMGPizzaGuy Owned by: OMGPizzaGuy
Priority: normal Component: Engine: Ultima
Version: Keywords:
Cc: Game: Ultima VIII: Pagan

Description

If the Avatar drinks a sleep potion before getting attacked by a monster, when the monster hits the Avatar, the Avatar will stand up, even though he is still asleep. He ends up standing while sleeping. He can't move. In the original Ultima VIII, if the Avatar is asleep, he will stay laying down on the ground while monsters beat on him until it is time for him to wake up.

A savefile with a blue potion in inventory is attached

Attachments (1)

ultima8.010 (591.5 KB ) - added by OMGPizzaGuy 22 months ago.

Download all attachments as: .zip

Change History (3)

by OMGPizzaGuy, 22 months ago

Attachment: ultima8.010 added

comment:1 by tag2015, 20 months ago

Summary: Getting attacked while asleep not working properlyULTIMA8: Getting attacked while asleep not working properly

comment:2 by OMGPizzaGuy, 6 months ago

Owner: set to OMGPizzaGuy
Resolution: fixed
Status: newclosed

In 59c27136:

ULTIMA8: Prevent animation from damage when fallen.
This fixes damage taken and death when asleep due to drinking a blue potion. Fixes #14044

Note: See TracTickets for help on using tickets.