Opened 8 years ago
Closed 2 years ago
#7880 closed feature request (fixed)
Use Miles Sound System for Humongous SCUMM Games
Reported by: | SF/nukeykt | Owned by: | sev- |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
DOS versions of Humongous Games used MIDPAK for music, and ScummVM now has Miles Sound Code. So, it'll be very good to use it for music.
Ticket imported from: feature-requests/697.
Change History (2)
comment:1 by , 8 years ago
comment:2 by , 2 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
This has been implemented in 2017 in e5bfead3458661140d17863ffe33af5f71638387
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Adlib timbres contained in .drv file.
drv file contains several 'FILE' entries. Structure of 'FILE': +0x0: 'FILE' signature: +0x4 32 big endian number, size of entry including header. +0x8 string, length 13 chars, name of file. +0x15 data.
PUTTPUTT, FBEAR and PUTTMOON demo use MIDPAK.AD file. PUTTMOON uses FAT.AD.