Opened 5 years ago

Closed 5 years ago

#11017 closed defect (fixed)

SCI: ICEMAN: Destroyer timer bugs

Reported by: sluicebox Owned by: sluicebox
Priority: normal Component: Engine: SCI
Version: Keywords: original has-pull-request
Cc: Game: Codename: ICEMAN

Description

When spotting the destroyer, timing problems prevent completing the bridge scene at fast game speeds. This also occurred in the original.

Attached is a DOS save as you and the captain walk to the bridge ladder at a fast game speed. At the bridge, type "talk" to start the scene. If the scene doesn't start, type "talk" again until it works, it's a weird script.

The game will quickly end long before the scene completes.

Attachments (1)

iceman.036 (23.7 KB ) - added by sluicebox 5 years ago.

Download all attachments as: .zip

Change History (4)

by sluicebox, 5 years ago

Attachment: iceman.036 added

comment:2 by Filippos Karapetis <bluegr@…>, 5 years ago

In 4dc9752d:

SCI: Fix ICEMAN destroyer timer, bug #11017

comment:3 by sluicebox, 5 years ago

Resolution: fixed
Status: newclosed
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