SCUMM: Loom (EGA) black thumbnail of focused object after reload
|Reported by:||antoniou79||Owned by:||athrxx|
|Version:||Keywords:||save, load, thumbnail|
This in on Windows 10 x64, with a recent local build from HEAD master of 2.6.0git, testing with LOOM DOS EGA, using the orchestral audio feature.
For this I've applied the patch for the MT-32 upgrade to LOOM and set my Audio settings for the game to use "MT-32 emulator" as Music device. You may also need to do that for the attached save game to work.
How to reproduce:
In some screen of the game, click on an object and wait for Bobbin to focus on it (the thumbnail and the description text will appear). At that point save the game. Then reload the same game.
If the user clicks on *that same focused object*, the thumbnail image of the target object is a black filled thumbnail with just the description text on it. The user has to click somewhere else and then (hover or click) on the object again for the thumbnail to be shown properly.
What should happen:
The thumbnail of the focused object should either appear focused with the text description (as it was at the point of saving) or when clicked it should show the thumbnail with the description properly and not as a black box.
I'm including a save game that one can load to see this happening, but this seems to be a general issue not particular to a room or an item. I am also attaching a screenshot of the issue.