TWP: Characters' default expression is wrong
Was correct before, so this is a recent regression.
Any character (before they speak, or when loading a game) now default to the "surprised" expression instead of their "neutral" expression. This is immediately noticeable during the first cutscene with the agents. The issue affects any character, playable or not (e.g. Dave in the diner, the people at the ComiCon, etc).
Change History
(8)
Resolution: |
→ fixed
|
Status: |
new → closed
|
Resolution: |
fixed
|
Status: |
closed → new
|
Resolution: |
→ fixed
|
Status: |
new → closed
|
Resolution: |
fixed
|
Status: |
closed → new
|
Resolution: |
→ fixed
|
Status: |
new → closed
|
Additionally, (may be related) I noticed that sometimes the mouth/eyes animations may get stuck (e.g. Reyes walking around with his eyes closed).
I can't reproduce the issue consistently, but it never happened in my older playthroughs.