AGI: Fan(Agent06) - Crash on Quit
|Reported by:||raziel-||Owned by:||bluegr|
ScummVM 0.12.0svn (Apr 6 2008 06:47:38) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
Quitting the game leads to a crash. (Crashlog attached)
This is the readout of ScummVM's console: Looking for agi Trying to start game 'Sierra AGI game' Initializing sound: sound: envelopes enabled (decay=1000, sustain=100) Seting up for version 0x2917
AGI engine 0.12.0svn is ready. Emulating Sierra AGI v2.917 Loading directory: logdir Loading directory: picdir Loading directory: viewdir Loading directory: snddir Loading objects: object Decrypting objects... done. Reading objects: 12 objects read. Loading dictionary: words.tok Running AGI script
There is no sound whatsoever in the game (sound effects, music etc.) though i cannot test with any other program, there may be no sound at all.
Also there are two little typos in engines/agi/id.cpp line 79 report("Seting up for version 0x%04X\n", ver); and line 107 report("Seting up for version 0x%04X\n", ver);
The Seting must be Setting
Fanmade AGI game (Agent 06 vs. The Super Nazi/DOS/English)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1935838. Ticket imported from: bugs/3679.