Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#1363 closed defect (fixed)

FT: INSANE Problems between Mink Farm and Poyhoga

Reported by: SF/frank_m24 Owned by: sev-
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Full Throttle

Description

Hello,

I'm using the Dailay Win32 Snapshot from 29th Dec.
4:55 p.m. and the german Full Throttle.
I have problems with the insane scenes between petes
mink farm, the truck and the poyahoga bridge. Please
find attached a savegame starting at the truck and
drive to left. Driving along the road you will pass the
truck again. Reaching the mink farm you will be chased
by a car, which has to crash at the truck, but this does
not happen, but Ben will arrive at the mink farm just
after he has passed the truck. Driving from the mink
farm to the right will direct lead to the poyahoga bridge.
This is the console log of this part:

Looking for ft
Trying to start game 'Full Throttle'
8bdb0bf87b5e303dd35693afb9351215 ft.la0
Video is set to finish
Video is set to finish
WARNING: stub Insane::smush_proc41!
INSANE Arg: 3
initScene(6)
stopSceneSounds(1)
WARNING: stub Insane::smush_proc39!
Insane::loadSceneData(6, 0, 1)
Insane::loadSceneData(6, 0, 2)
Insane::setSceneCostumes(6)
smush_setupSanWithFlu(toranch.san, 0, -1, -1, 0,
1fa59f0, 300)
smush_setupSanFile(toranch.san, 31f75a)
WARNING: WrappedMemoryStream: buffer overflow (B)!
WARNING: WrappedMemoryStream: buffer overflow (B)!
WARNING: WrappedMemoryStream: buffer overflow (B)!
WARNING: WrappedMemoryStream: buffer overflow (B)!
WARNING: WrappedMemoryStream: buffer overflow (B)!
queueSceneSwitch(15, *, chasout.san, 64, 0, 0, 0)
smush_setupSanFile(chasout.san, 8)
stopSceneSounds(6)
WARNING: stub Insane::smush_proc39!
Insane::loadSceneData(15, 0, 1)
Insane::loadSceneData(15, 0, 2)
Insane::setSceneCostumes(15)
queueSceneSwitch(4, *, tovista1.san, 64, 0, 0, 230)
smush_setupSanFile(tovista1.san, 8)
stopSceneSounds(15)
WARNING: stub Insane::smush_proc39!
Insane::loadSceneData(4, 0, 1)
Insane::loadSceneData(4, 0, 2)
Insane::setSceneCostumes(4)
queueSceneSwitch(14, *, hitdust4.san, 64, 0, 0, 0)
smush_setupSanFile(hitdust4.san, 8)
stopSceneSounds(4)
WARNING: stub Insane::smush_proc39!
Insane::loadSceneData(14, 0, 1)
Insane::loadSceneData(14, 0, 2)
Insane::setSceneCostumes(14)
WARNING: stub Insane::smush_proc39!
WARNING: stub Insane::smush_proc40!

best regards

Frank

Ticket imported from: #867555. Ticket imported from: bugs/1363.

Attachments (1)

ft.s07 (8.7 KB) - added by SF/frank_m24 15 years ago.
Savegame at the Truck

Download all attachments as: .zip

Change History (8)

Changed 15 years ago by SF/frank_m24

Attachment: ft.s07 added

Savegame at the Truck

comment:1 Changed 15 years ago by fingolfin

Owner: set to sev-

comment:2 Changed 15 years ago by fingolfin

Summary: INSANE Problmes between Mink Farm and PoyhogaFT: INSANE Problems between Mink Farm and Poyhoga

comment:3 Changed 15 years ago by fingolfin

Does this still occur with latest CVS?

Care to comment, sev?

comment:4 Changed 15 years ago by sev-

Yes, it occurs. Scene transition logic is broken at this
place. I plan to work on it soon.

comment:5 Changed 15 years ago by sev-

Status: newclosed

comment:6 Changed 15 years ago by sev-

Fixed in CVS

comment:7 Changed 15 years ago by fingolfin

Resolution: fixed
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