Opened 20 years ago

Closed 20 years ago

Last modified 20 years ago

#1363 closed defect (fixed)

FT: INSANE Problems between Mink Farm and Poyhoga

Reported by: SF/frank_m24 Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Full Throttle

Description

Hello,

I'm using the Dailay Win32 Snapshot from 29th Dec. 4:55 p.m. and the german Full Throttle. I have problems with the insane scenes between petes mink farm, the truck and the poyahoga bridge. Please find attached a savegame starting at the truck and drive to left. Driving along the road you will pass the truck again. Reaching the mink farm you will be chased by a car, which has to crash at the truck, but this does not happen, but Ben will arrive at the mink farm just after he has passed the truck. Driving from the mink farm to the right will direct lead to the poyahoga bridge. This is the console log of this part:

Looking for ft Trying to start game 'Full Throttle' 8bdb0bf87b5e303dd35693afb9351215 ft.la0 Video is set to finish Video is set to finish WARNING: stub Insane::smush_proc41! INSANE Arg: 3 initScene(6) stopSceneSounds(1) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(6, 0, 1) Insane::loadSceneData(6, 0, 2) Insane::setSceneCostumes(6) smush_setupSanWithFlu(toranch.san, 0, -1, -1, 0, 1fa59f0, 300) smush_setupSanFile(toranch.san, 31f75a) WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! queueSceneSwitch(15, *, chasout.san, 64, 0, 0, 0) smush_setupSanFile(chasout.san, 8) stopSceneSounds(6) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(15, 0, 1) Insane::loadSceneData(15, 0, 2) Insane::setSceneCostumes(15) queueSceneSwitch(4, *, tovista1.san, 64, 0, 0, 230) smush_setupSanFile(tovista1.san, 8) stopSceneSounds(15) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(4, 0, 1) Insane::loadSceneData(4, 0, 2) Insane::setSceneCostumes(4) queueSceneSwitch(14, *, hitdust4.san, 64, 0, 0, 0) smush_setupSanFile(hitdust4.san, 8) stopSceneSounds(4) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(14, 0, 1) Insane::loadSceneData(14, 0, 2) Insane::setSceneCostumes(14) WARNING: stub Insane::smush_proc39! WARNING: stub Insane::smush_proc40!

best regards

Frank

Ticket imported from: #867555. Ticket imported from: bugs/1363.

Attachments (1)

ft.s07 (8.7 KB ) - added by SF/frank_m24 20 years ago.
Savegame at the Truck

Download all attachments as: .zip

Change History (8)

by SF/frank_m24, 20 years ago

Attachment: ft.s07 added

Savegame at the Truck

comment:1 by fingolfin, 20 years ago

Owner: set to sev-

comment:2 by fingolfin, 20 years ago

Summary: INSANE Problmes between Mink Farm and PoyhogaFT: INSANE Problems between Mink Farm and Poyhoga

comment:3 by fingolfin, 20 years ago

Does this still occur with latest CVS?

Care to comment, sev?

comment:4 by sev-, 20 years ago

Yes, it occurs. Scene transition logic is broken at this place. I plan to work on it soon.

comment:5 by sev-, 20 years ago

Status: newclosed

comment:6 by sev-, 20 years ago

Fixed in CVS

comment:7 by fingolfin, 20 years ago

Resolution: fixed
Note: See TracTickets for help on using tickets.