#1363 closed defect (fixed)
FT: INSANE Problems between Mink Farm and Poyhoga
Reported by: | SF/frank_m24 | Owned by: | sev- |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
Hello,
I'm using the Dailay Win32 Snapshot from 29th Dec. 4:55 p.m. and the german Full Throttle. I have problems with the insane scenes between petes mink farm, the truck and the poyahoga bridge. Please find attached a savegame starting at the truck and drive to left. Driving along the road you will pass the truck again. Reaching the mink farm you will be chased by a car, which has to crash at the truck, but this does not happen, but Ben will arrive at the mink farm just after he has passed the truck. Driving from the mink farm to the right will direct lead to the poyahoga bridge. This is the console log of this part:
Looking for ft Trying to start game 'Full Throttle' 8bdb0bf87b5e303dd35693afb9351215 ft.la0 Video is set to finish Video is set to finish WARNING: stub Insane::smush_proc41! INSANE Arg: 3 initScene(6) stopSceneSounds(1) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(6, 0, 1) Insane::loadSceneData(6, 0, 2) Insane::setSceneCostumes(6) smush_setupSanWithFlu(toranch.san, 0, -1, -1, 0, 1fa59f0, 300) smush_setupSanFile(toranch.san, 31f75a) WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! WARNING: WrappedMemoryStream: buffer overflow (B)! queueSceneSwitch(15, *, chasout.san, 64, 0, 0, 0) smush_setupSanFile(chasout.san, 8) stopSceneSounds(6) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(15, 0, 1) Insane::loadSceneData(15, 0, 2) Insane::setSceneCostumes(15) queueSceneSwitch(4, *, tovista1.san, 64, 0, 0, 230) smush_setupSanFile(tovista1.san, 8) stopSceneSounds(15) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(4, 0, 1) Insane::loadSceneData(4, 0, 2) Insane::setSceneCostumes(4) queueSceneSwitch(14, *, hitdust4.san, 64, 0, 0, 0) smush_setupSanFile(hitdust4.san, 8) stopSceneSounds(4) WARNING: stub Insane::smush_proc39! Insane::loadSceneData(14, 0, 1) Insane::loadSceneData(14, 0, 2) Insane::setSceneCostumes(14) WARNING: stub Insane::smush_proc39! WARNING: stub Insane::smush_proc40!
best regards
Frank
Ticket imported from: #867555. Ticket imported from: bugs/1363.
Attachments (1)
Change History (8)
by , 21 years ago
comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
Summary: | INSANE Problmes between Mink Farm and Poyhoga → FT: INSANE Problems between Mink Farm and Poyhoga |
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comment:4 by , 21 years ago
Yes, it occurs. Scene transition logic is broken at this place. I plan to work on it soon.
comment:5 by , 21 years ago
Status: | new → closed |
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comment:7 by , 21 years ago
Resolution: | → fixed |
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Savegame at the Truck