#10853 closed defect (fixed)

SCI: GK1: Walk through walls after phoning Wolfgang

Reported by: sluicebox Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: sci32 original has-pull-request Cc:
Game: Gabriel Knight 1

Description

After phoning Wolfgang on day 7, Gabriel is placed beyond room 220's obstacle boundary and can walk through walls and behind the room. This also occurs in the original and in all versions.

This isn't a pathfinding issue, it's just a script bug which uses inconsistent positions, one of which is inaccessible.

To reproduce with attached save:

  1. Call Wolfgang - 49093243333
  2. Exit interrogation screen
  3. Walk left

Attachments (2)

phonebug.png (60.2 KB ) - added by sluicebox 20 months ago.
gk1-cd.006 (52.2 KB ) - added by sluicebox 20 months ago.

Download all attachments as: .zip

Change History (5)

by sluicebox, 20 months ago

Attachment: phonebug.png added

by sluicebox, 20 months ago

Attachment: gk1-cd.006 added

comment:2 by Filippos Karapetis <bluegr@…>, 20 months ago

In 45d852cb:

SCI32: Fix GK1 Wolfgang phone obstacle bug, #10853

Fixes bug in original which places ego outside the room's obstacle boundary

comment:3 by bluegr, 20 months ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed

Thanks for your work! The pull request has been merged, so this can be closed now

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