Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#4957 closed defect (fixed)

KQ6CD: Strange screen transitions

Reported by: SF/kuroshiro Owned by: m-kiewitz
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: King's Quest 6

Description

King's Quest 6 (CD/Windows/English)
ScummVM version: 1.2.0 SVN 51294
OS: Windows 7 x64

When you are ascending the Cliffs of Logic on the Isle of the Sacred Mountain, when you go up a screen the transitions are a bit off. There seem to be a few images layered on top of each other that scroll up and over each other as the screen scrolled up. Not a major problem, but not quite analogous with the original.

Ticket imported from: #3034587. Ticket imported from: bugs/4957.

Change History (7)

comment:1 by m-kiewitz, 9 years ago

which transition do you mean? while climbing upwards? scrolling the screen upwards? this works just fine here

comment:2 by m-kiewitz, 9 years ago

Owner: set to m-kiewitz

comment:3 by SF/kuroshiro, 9 years ago

The scrolling. Here is a screenshot showing what I mean:

http://img405.imageshack.us/img405/6374/scummvm00001.png

The icons are from another regression that seems to have been introduced somewhere in between 51294 and the most recent code (just compiled). It's causing the icon bar to be huge and redraw when Alexander walks over it.

comment:4 by m-kiewitz, 9 years ago

you should have said that you are using hires kq6. I tried it on lowres. Was able to reproduce the glitch (it's hires only) and will fix it.

The other issue should have been fixed with r51329

comment:5 by m-kiewitz, 9 years ago

fixed in r51334

comment:6 by m-kiewitz, 9 years ago

Component: --Unset--
Resolution: fixed
Status: newclosed

comment:7 by sev-, 9 years ago

Component: --Unset--Engine: SCI
Game: King's Quest 6
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