#3144 closed defect (fixed)
GOB2: Game crashes after beanstalk sequence
| Reported by: | SF/dersebi | Owned by: | DrMcCoy |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Gob |
| Version: | Keywords: | ||
| Cc: | Game: | Gobliins 2 |
Description
I'm playing Gobliins 2. The CD Version released in Germany under the label "Sierra Originals".
When I climb down the beanstalk after rescuing buffon a small story sequence plays. After that sequence scummvm crashes:
scummvm: engines/gob/scenery.cpp:778: Gob::Scenery::AnimLayer* Gob::Scenery::getAnimLayer(uint16, uint16): Assertion `layer < _animations[index].layersCount' failed. Abgebrochen (core dumped)
I attached a savegame right before the crash happens - just have the goblin climb down the plant...
I'm using linux and scummvm version:
ScummVM 0.10.0svn (Apr 5 2007 09:47:36) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2 FluidSynth
I don't know if this used to work - haven't played that far with scummvm before...
Ticket imported from: #1694830. Ticket imported from: bugs/3144.
Attachments (1)
Change History (5)
by , 19 years ago
| Attachment: | savegame.tar.bz2 added |
|---|
comment:1 by , 19 years ago
Could you try again with the latest SVN version / next daily build? It should work now.
comment:2 by , 19 years ago
| Owner: | set to |
|---|---|
| Summary: | GOB: Game crashes after beanstalk sequence → GOB2: Game crashes after beanstalk sequence |
comment:4 by , 19 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |

the savegame before the crash