Opened 16 years ago
Closed 7 years ago
Last modified 7 years ago
#3230 closed defect (fixed)
PAJAMA SAM 2: Background gfx glitch in intro
|Reported by:||(none)||Owned by:||Kirben|
|Cc:||Game:||Pajama Sam 2|
ScummVM 0.11.0svn (Jun 7 2007 07:49:05) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
A little graphics glitch in the intro.
When Sam reaches to the little seat to pick up a puzzle piece he halts for a moment and the background stripe which marks the cushion shadow is drawn over Sam's feet.
This happens only when the TV "flickers" (gets brighter)
Pajama Sam 2: Thunder and Lightning aren't so frightening (English Windows/Mac CD)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1732751. Ticket imported from: bugs/3230.
Change History (9)
by , 16 years ago
comment:1 by , 16 years ago
comment:2 by , 15 years ago
What is the status of this item?
comment:3 by , 15 years ago
|Component:||→ Engine: SCUMM|
|Game:||→ Pajama Sam 2|
|Priority:||normal → low|
comment:4 by , 15 years ago
Unchanged, the problem still occurs under ScummVM 0.11.0svn.
comment:5 by , 14 years ago
I'm probably stating the obvious here, but there are two overlapping actors: Sam and the glow from the TV. The glitch seems to happen on frames where only the light actor is redrawn. If I force ScummVM to always draw actors the problem goes away, but I'm guessing that's not the correct solution.
I assume the reason Sam isn't redrawn is that at this particular point of the intro, he's not moving. Only the light from the TV is.
comment:6 by , 7 years ago
|Status:||new → closed|
comment:7 by , 7 years ago
Fixed in ScummVM GiT, use the next daily snapshot of ScummVM GiT.
The problems was due to actors with shadows always needing to be redrawn.
comment:8 by , 7 years ago
|Summary:||HE PAJAMA SAM 2: Background gfx glitch in intro → PAJAMA SAM 2: Background gfx glitch in intro|
Take a lok at Sam's feet, see the "line" on it?