#3230 closed defect (fixed)
PAJAMA SAM 2: Background gfx glitch in intro
Reported by: | (none) | Owned by: | Kirben |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Pajama Sam 2 |
Description
ScummVM 0.11.0svn (Jun 7 2007 07:49:05) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
A little graphics glitch in the intro.
When Sam reaches to the little seat to pick up a puzzle piece he halts for a moment and the background stripe which marks the cushion shadow is drawn over Sam's feet.
This happens only when the TV "flickers" (gets brighter)
Picture attached.
Pajama Sam 2: Thunder and Lightning aren't so frightening (English Windows/Mac CD)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1732751. Ticket imported from: bugs/3230.
Attachments (1)
Change History (9)
by , 17 years ago
Attachment: | PajamaSam2_Intro_glitch.jpg added |
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comment:1 by , 17 years ago
Owner: | set to |
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comment:3 by , 17 years ago
Component: | → Engine: SCUMM |
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Game: | → Pajama Sam 2 |
Priority: | normal → low |
comment:5 by , 16 years ago
I'm probably stating the obvious here, but there are two overlapping actors: Sam and the glow from the TV. The glitch seems to happen on frames where only the light actor is redrawn. If I force ScummVM to always draw actors the problem goes away, but I'm guessing that's not the correct solution.
I assume the reason Sam isn't redrawn is that at this particular point of the intro, he's not moving. Only the light from the TV is.
comment:6 by , 9 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:7 by , 9 years ago
Fixed in ScummVM GiT, use the next daily snapshot of ScummVM GiT.
The problems was due to actors with shadows always needing to be redrawn.
comment:8 by , 9 years ago
Summary: | HE PAJAMA SAM 2: Background gfx glitch in intro → PAJAMA SAM 2: Background gfx glitch in intro |
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Take a lok at Sam's feet, see the "line" on it?