COMI: Wrong music transition
|Reported by:||eriktorbjorn||Owned by:||aquadran|
|Cc:||Game:||Monkey Island 3|
Latest SVN snapshot English version of the game
I don't know if this is a bug report or a feature request, but...
In some places, the game should end the music track it's playing, and start a new one from the corresponding point. The effect is similar to the old iMUSE trick of turning individual instruments on and off. It seems that ScummVM does not support this, because it starts the new track from its beginning.
One such place is at the Voodoo Lady's place. Outside the house, the main theme is played only on bass. When you enter, a flute is added. When you summon the Voodoo Lady, an electric organ is added. I'm attaching a savegame outside the house.
If there's code missing, I suspect it's related to IMuseDigital::playComiMusic(). Apparently, the table of music cues contains information about how to make the transition to the new piece of music.
Ticket imported from: #1861099. Ticket imported from: bugs/3539.