Opened 22 years ago

Closed 21 years ago

Last modified 21 years ago

#385 closed defect (fixed)

MI2: No music if room transition is too fast

Reported by: SF/zorbid Owned by: eriktorbjorn
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 2


In monkey Island 2 floppy, if you leave the graveyard or the swamp on Scabb, then immediately go back in there, the music of the map ends but the local music doesn't start.

Ticket imported from: #590511. Ticket imported from: bugs/385.

Change History (5)

comment:1 by fingolfin, 22 years ago

Summary: No music if room transition is too fastMI2: No music if room transition is too fast

comment:2 by SF/zorbid, 22 years ago

I forgot to mention that I use the french version of MI2. It could be nice if this was tested with other versions.

comment:3 by eriktorbjorn, 21 years ago

What's happening is that you're re-entering the room while its music is still in the process of being faded out. So as far as ScummVM is concerned, it's already playing the right music, and there's no reason to start playing it again.

I have an experimental patch that fixes this behaviour, but I don't know yet if it'll break anything else.

comment:4 by eriktorbjorn, 21 years ago

The patch was accepted, so it should be fixed now. Please let me know if it isn't.

comment:5 by eriktorbjorn, 21 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed
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