Opened 4 years ago

Closed 21 months ago

#11329 closed defect (fixed)

TOON: No control for movie audio volume

Reported by: Kurufinwe21 Owned by: antoniou79
Priority: normal Component: Engine: Toon
Version: Keywords:
Cc: Kurufinwe21 Game: Toonstruck


ScummVM 2.2.0git2172-g4f846db925 (Jan 26 2020 05:22:37) on Windows 10

Playing Toonstruck, you can control the audio volume for music, voice and SFX, but there doesn't seem to be a way to change the volume for in-game movies.

Steps to reproduce:

  1. Load the attached savegame.
  2. Using either the in-game menu (F1) or the ScummVM menu (CTRL-F5), lower the volume for music, voices and SFX until they're barely audible.
  3. Talk to Warp & Woof and select the flower option.
  4. A video will play. Notice that it's considerably louder than everything else.

Attachments (1)

toon.002 (24.7 KB ) - added by Kurufinwe21 4 years ago.

Download all attachments as: .zip

Change History (3)

by Kurufinwe21, 4 years ago

Attachment: toon.002 added


comment:1 by antoniou79, 21 months ago

If anyone has time to test, and can build from the source code, this PR is meant to address this issue --the PR is not merged to the master branch yet:

comment:2 by antoniou79, 21 months ago

Owner: set to antoniou79
Resolution: fixed
Status: newclosed

The PR with the fixes is now merged with the master branch and also backported to 2.6.0

For clarification; the way this seems to work on the original game is that the maximum volume amongst the three sound types (music, speech and sfx) is applied for the movie volume. If one or two are muted or very low but the remaining have a volume higher than 0, movies will still play with sound volume as high as the non-muted higher one. If *all* sound types are muted or their volume is set to 0, then movies will be silent. Movies will also be silent if "Mute All" is selected from ScummVM menu (GMM).

Thank you for the report.

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