Opened 19 years ago

Closed 14 years ago

#2286 closed defect (fixed)

ZAKV1 C64 Very little time to pick up white crystal

Reported by: SF/joachimeberhard Owned by: Kirben
Priority: low Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Zak McKracken


Tested with CVS 10/16/2005 on Win32

This bug appears in V1 Classic *C64 ONLY* using CVS!

When Lesley pushes the button in mars pyramid to unlock the white crystal, Zak has 1 second to pick up white crystal. You have to use keyboard shortcuts *very* fast to get it.

In V1DOS you have MUCH more time doing this.

Best regards

Joachim Eberhard

Ticket imported from: #1329546. Ticket imported from: bugs/2286.

Attachments (1)

zak.s19 (6.9 KB ) - added by SF/joachimeberhard 18 years ago.

Download all attachments as: .zip

Change History (10)

comment:1 by Kirben, 18 years ago

Could you please attach a saved game for this issue.

comment:2 by SF/joachimeberhard, 18 years ago

I've attached a savegame for c64 version, made with current svn.

It's also usefull for testing bugs 1329529 & 1329523.

The bugs you closed are all gone. Thanks.

by SF/joachimeberhard, 18 years ago

Attachment: zak.s19 added

comment:3 by SF/joachimeberhard, 18 years ago

Forgot to check upload. ;)

The time is also passing by fast when using the blue crystal. In general, the time in the c64 version seems to flow sometimes a little too fast.

comment:4 by SF/joachimeberhard, 18 years ago

also, when using the kazoo in c64 version, the doors of the bus open immediately, whereas in the dos v1 version, it takes quite some time until the music has finished.

comment:5 by Kirben, 18 years ago

The kazoo issue would be due to there currently been no sound support, I expect it would wait until sound is finished.

comment:6 by Kirben, 18 years ago

Unfortunately this is another sound related bug, the script for object 326 waits until sound 71 is complete, before locking the crystal again.

comment:7 by fingolfin, 17 years ago

Priority: normallow

comment:8 by Kirben, 14 years ago

Owner: set to Kirben
Resolution: fixed
Status: newclosed

comment:9 by Kirben, 14 years ago

Both problems have been fixed, due to sound support been added for the Commodore 64 versions of Maniac Mansion and Zak McKracken.

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