The energy bar does not decrease during the vent arcade sequence
|Reported by:||windlepoons||Owned by:||neuromancer|
|Cc:||Game:||Marvel Comics Spider-Man: The Sinister Six|
After arcade with octopus/krake there is an arcade with poisonous air. You must destroy the red dots on the fan and be fast, the energy will decrease due to the poisonous air.
Bug: The energy bar does not decrease and the game is stopped (all energy lost) with the debugger console of ScummVM (debug_countdown).
Variables are: debug_countdown ) debug_countdown (int)debug_countdown = 0 )
I attached the screenshots and save game, but you must first defeat Octopus.
Tested with self compiled version and daily build:
ScummVM 2.6.0git3255-g83c801cd211 (Feb 21 2022 05:04:11)
Change History (18)
comment:4 by , 4 months ago
|Priority:||blocker → normal|
|Summary:||Energy bar without function: Marvel Comics Spider-Man: The Sinister Six (German version) → The energy bar does not decrease during the vent arcade sequence|