#4201 closed defect (fixed)
WINCE: DW: Aspect scaler problem when panel is hidden
Reported by: | SF/pncfreak | Owned by: | SF/knakos |
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Priority: | normal | Component: | Engine: Tinsel |
Version: | Keywords: | ||
Cc: | Game: | Discworld |
Description
I run Lostechs scummVM_ARM_STATIC_2009_02_23. I use a TyTN II with Windows Mobile 6 (240x320 screen)
First screendump shows scene with toolbar, second screendump shows scene without toolbar, there is no discernible difference in the lower part of the screen.
Third screendump shows the quit dialogue screen with a shrinked scene image. Note the number of flagstone in the lower part of the screen compared with the two others.
(Unless this is fixed it will not be possible to complete the game, because one is supposed to pick up a worm from the flagstones not visible in the two upper image examples)
Ticket imported from: #2642181. Ticket imported from: bugs/4201.
Attachments (1)
Change History (7)
by , 16 years ago
Attachment: | DiscworldScummARMscreenAlignment.bmp added |
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comment:1 by , 16 years ago
We can't really provide support for unofficial third party builds, with problems in an not yet officially supported game... ;). But let's try anyway.
Kostas, any remarks on this problem on a WinCE device?
comment:2 by , 16 years ago
Owner: | set to |
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Summary: | ARM screen alignment issue → WINCE: screen alignment issue in DW |
comment:3 by , 16 years ago
That's correct, I've not even once enabled the Tinsel engine over here.
But I see the problem, the aspect scaler kicks in when the panel is hidden when it shouldn't in this case. This should be easy to fix as part of the new-supported-engine maintenance update. Seeing that DW is all the rage lately, I will be updating soon :-)
comment:4 by , 16 years ago
Summary: | WINCE: screen alignment issue in DW → WINCE: DW: Aspect scaler problem when panel is hidden |
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comment:5 by , 16 years ago
OK, fixed in the trunk (unexpectedly complicated issue too :-) ). Thanks for reporting.
comment:6 by , 16 years ago
Resolution: | → fixed |
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Status: | new → closed |
Three screendumps illustrating the bug