BS: Possible fix for cutscene palette issue
|Reported by:||eriktorbjorn||Owned by:||SF/ender|
|Game:||Broken Sword 1|
This patch causes the BS cutscene code to rebuild the
lookup table when the "screen changed" event is
received. This should fix Mac palette issues when
changing to/from fullscreen mode, but I have no way of
actually testing this.
It would be nice if there was some heuristic to prevent
it from rebuilding the table unless it's actually
necessary, though. And I haven't even tried to compile
the 8-bit version of the players...
Ticket imported from: #906936. Ticket imported from: patches/438.