Opened 13 years ago
Closed 13 years ago
Last modified 13 years ago
#5354 closed defect (fixed)
Camelot: Crash when Clicking on Map after Loading Saved Game
|Reported by:||OmerMor||Owned by:||bluegr|
|Cc:||Game:||Conquests of Camelot|
Game version: 1.001.000/DOS/English ScummVM version: 1.2.0svn52683 Platform: Win7 32bit
Problem: Save game in map. Load. Click anywhere. --> Game crash.
Console reads: WARNING: Failed to locate base object for object at 001D:0E52; skipping! GfxPorts::kernelSetActive was requested to set invalid port id 3!
Ticket imported from: #3064899. Ticket imported from: bugs/5354.
Change History (6)
by , 13 years ago
comment:1 by , 13 years ago
|Summary:||Crash when Clicking on Map after Loading Saved Game → Longbow: Crash when Clicking on Map after Loading Saved Game|
comment:2 by , 13 years ago
|Summary:||Longbow: Crash when Clicking on Map after Loading Saved Game → Camelot: Crash when Clicking on Map after Loading Saved Game|
comment:3 by , 13 years ago
comment:4 by , 13 years ago
The crash should be fixed now in the latest SVN, by m_kiewitz and me (r54017 and newer). We weren't saving ports, which we now do.
Unfortunately, if you have any problematic save game like this one, you'll need to restore from an earlier point
comment:5 by , 13 years ago
|Status:||new → closed|
The crash occurs because you saved while a speech/description window was up.
Bugs #3100101, #3082494 are duplicates of this and have been closed
I do have a fix for it but I'm just waiting for some feedback from m_kiewitz on it.