#425 closed defect (fixed)
ALL: sfx/music volume set 0 is not mute
| Reported by: | SF/trinity78 | Owned by: | fingolfin |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Monkey Island 2 |
Description
if you set the music or the sound volume to zero is not mute. if yet set the value to 5 or a similar low value, it is almost mute, but with a value of 0 it has the standard volume.
happens with both old and new gui. tested with mi2 and indy4.
Ticket imported from: #598938. Ticket imported from: bugs/425.
Change History (3)
comment:1 by , 24 years ago
| Owner: | set to |
|---|---|
| Summary: | sfx/music volume set 0 is not mute → ALL: sfx/music volume set 0 is not mute |
comment:2 by , 24 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:3 by , 8 years ago
| Component: | --Unset-- → Engine: SCUMM |
|---|---|
| Game: | → Monkey Island 2 |
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