Opened 8 months ago

Closed 6 months ago

#9575 closed defect (fixed)

Hi-Res Adventure Endings

Reported by: albadross Owned by: waltervn
Priority: normal Component: Engine: ADL
Keywords: Cc:
Game: Hi-Res Adventure #1: Mystery House

Description

I am not sure whether the behaviour at the end of the Hi-Res Adventures differs from the original games but, as the endings seem inconsistent to me, I am reporting them.

  1. Mission : Asteroid ends with "Congratulations ... Thank you for playing ... Good Bye ...". Pressing "Enter" bombs you out to the desktop.
  1. Mystery House ends with "Congratulations ... declared a Guru Wizard" and then, rather more elegantly, asks "Would you like to play again?", to which you can answer Y or N.
  1. The Wizard and the Princess ends "Congratulations ... declared a Junior-Master Adventurer". This fills the screen and makes you think you should press "Enter" to see more text or "Would you like to play again?". But pressing "Enter" flashes the final scene again and then bombs out to the desktop as well.

I am including savegames at the step before the very end of each game (I have put in brackets the final action to complete each game)

  1. Mission : Asteroid - hires0-apple2.s14 (no action necessary)
  2. Mystery House - hires1-apple2.s14 (D)
  3. The Wizard and the Princess - hires2-apple2.s14 (N)

ScummVM 1.9.0git6805-g1d816d6 (Sep 23 2016 04:19:58)

Attachments (3)

hires0-apple2.s14 (6.6 KB) - added by albadross 8 months ago.
hires1-apple2.s14 (1.8 KB) - added by albadross 8 months ago.
hires2-apple2.s14 (9.2 KB) - added by albadross 8 months ago.

Download all attachments as: .zip

Change History (4)

Changed 8 months ago by albadross

Attachment: hires0-apple2.s14 added

Changed 8 months ago by albadross

Attachment: hires1-apple2.s14 added

Changed 8 months ago by albadross

Attachment: hires2-apple2.s14 added

comment:1 Changed 6 months ago by waltervn

Owner: set to waltervn
Resolution: fixed
Status: newclosed

Thanks for the report.

These games are completely scripted, including the end-of-game sequences, that's why there's some differences between these games.

For "Wizard and the Princess" there should indeed be more text after pressing enter. I've now added a "PRESS ANY KEY TO QUIT" prompt when a game is quitting, to ensure the user has a chance to read that final message.

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