ALL: MT32: some notes cut off early
|Reported by:||SF/logicdeluxe||Owned by:||SF/jamieson630|
|Game:||Indiana Jones 4|
ScummVM 0.5.3cvs (Sep 25 2003 20:58:26) with the MT32 patch applied. Some notes are played shorter than they are supposed to do on a native MT32. I guess, this is due to wrong partial reserve setup. Is this even done in ScummVM? Unfortunately, I don't have a clue how to find out what exactly the original interpreter sets up there. Since the channels are allocated dynamically with the iMuse engine, setting the same partial reserve value to all channels might be a good idea. For example you can notice this in FOA in the Indy theme right after the LucasArts logo or in DOTT with the portamento notes when the LucasArts logo appears.
Ticket imported from: #812740. Ticket imported from: bugs/1246.