ALL: MT32: some notes cut off early
|Reported by:||SF/logicdeluxe||Owned by:||SF/jamieson630|
|Game:||Indiana Jones 4|
ScummVM 0.5.3cvs (Sep 25 2003 20:58:26) with the MT32
Some notes are played shorter than they are supposed to
do on a native MT32. I guess, this is due to wrong
partial reserve setup. Is this even done in ScummVM?
Unfortunately, I don't have a clue how to find out what
exactly the original interpreter sets up there. Since
the channels are allocated dynamically with the iMuse
engine, setting the same partial reserve value to all
channels might be a good idea. For example you can
notice this in FOA in the Indy theme right after the
LucasArts logo or in DOTT with the portamento notes
when the LucasArts logo appears.
Ticket imported from: #812740. Ticket imported from: bugs/1246.