#5946 closed defect (fixed)
KYRA1CD: Ingame animation missing
Reported by: | SF/muyfa666 | Owned by: | lordhoto |
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Priority: | normal | Component: | Engine: Kyra |
Version: | Keywords: | ||
Cc: | Game: | Kyrandia 1 |
Description
Legend Of Kyrandia 1, DOS, CD, English. Win32 ScummVM Daily Snapshot (build from repository, 5542K Win32 exe file, last update: January 16, 2012, 12:03 am)
After the intro, Brandon comes to the tree house and calls the branch to go up. The whole branch animation is gone. The image is static then suddenly Brandon is at the top. Same thing when going back down. Confirmed working fine in the latest stable release 1.4.0.
Ticket imported from: #3474339. Ticket imported from: bugs/5946.
Change History (8)
comment:1 by , 13 years ago
Summary: | Ingame animation missing → KYRA1CD: Ingame animation missing |
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comment:2 by , 13 years ago
comment:3 by , 13 years ago
Compled bisection. This regression was introduced by: commit 6a3d0e712940bf4560e5302c40f07f5f6eb8e0aa Author: Johannes Schickel <lordhoto@scummvm.org> Date: Sat Jan 14 16:44:30 2012 +0100
KYRA: Make workaround for bug #1498221 work again.
The bug in question is "KYRA1: Glitches when meeting Zanthia".
This is a regression from 0af418e7ea3a41f93fcc551a45ee5bae822d812a as far as I can tell.
comment:4 by , 13 years ago
Owner: | set to |
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comment:6 by , 13 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:7 by , 13 years ago
Fixed with 8b391399cc89441adb119c0afe33d4d26b620a5d. The fix should be in the next nightly build. Thanks for reporting.
Replicated on Linux x86_32 with latest Git master. Bisecting for point of regression...