KYRA: Wrong MIDI notes sometimes heard at beginning of new s
|Reported by:||eriktorbjorn||Owned by:|
English talkie version of Kyrandia 2
Current Git snapshot
When the music changes between rooms, it is first faded down and then the new song is played. But in some cases, you can still hear the tail end of the notes of the old song at the beginning of the new one. As best as I can understand, once the music has faded out, we tell the MIDI device to end the notes. But this does not actually end them immediately, because there is an optional "decay" phase to the note. I'm attaching a savegame for one of the more obvious cases. Just walk down, back to the (no longer) petrified forest.
I haven't been able to find a way to end the note immediately.
Ticket imported from: #3612654. Ticket imported from: bugs/6314.