Opened 3 years ago

Closed 3 years ago

#12527 closed defect (fixed)

AGS: Shardlight character audio overlapping

Reported by: TrivialBalderdash Owned by: dreammaster
Priority: normal Component: Engine: AGS
Version: Keywords:
Cc: Game:


Several times during a full playthrough of Shardlight, character audio can be heard incorrectly overlapping. In the scene at Amy's home/shop, when the kids are playing with the jumprope, two of their rhymes can be heard at the same time. This was seen on the daily build from April 5 and May 8 for MacOS (x64), playing the GOG version. Save file is attached.

Attachments (1)

shardlight.017 (1.0 MB ) - added by TrivialBalderdash 3 years ago.

Download all attachments as: .zip

Change History (3)

by TrivialBalderdash, 3 years ago

Attachment: shardlight.017 added

comment:1 by TrivialBalderdash, 3 years ago

Summary: Shardlight character audio overlappingAGS: Shardlight character audio overlapping

comment:2 by dreammaster, 3 years ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

It's now fixed. It required an implementation for getting the length of an audio stream, which I wasn't initially sure that ScummVM implemented. But on review, I recalled that many of the audio streams implement the "SeekableAudioStream" interface that provides the needed methods, so was able to properly handle getting the voice length.

Note: See TracTickets for help on using tickets.