Opened 5 years ago
Closed 5 years ago
#12527 closed defect (fixed)
AGS: Shardlight character audio overlapping
| Reported by: | TrivialBalderdash | Owned by: | dreammaster |
|---|---|---|---|
| Priority: | normal | Component: | Engine: AGS |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Several times during a full playthrough of Shardlight, character audio can be heard incorrectly overlapping. In the scene at Amy's home/shop, when the kids are playing with the jumprope, two of their rhymes can be heard at the same time. This was seen on the daily build from April 5 and May 8 for MacOS (x64), playing the GOG version. Save file is attached.
Attachments (1)
Change History (3)
by , 5 years ago
| Attachment: | shardlight.017 added |
|---|
comment:1 by , 5 years ago
| Summary: | Shardlight character audio overlapping → AGS: Shardlight character audio overlapping |
|---|
comment:2 by , 5 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
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It's now fixed. It required an implementation for getting the length of an audio stream, which I wasn't initially sure that ScummVM implemented. But on review, I recalled that many of the audio streams implement the "SeekableAudioStream" interface that provides the needed methods, so was able to properly handle getting the voice length.