WOODRUFF: Reproducible crash creating Intuition formula
|Reported by:||SF/soulscollective||Owned by:||DrMcCoy|
Cross-posted from ScummVM forums - http://forums.scummvm.org/viewtopic.php?p=57769
ScummVM will crash with generic Windows error message (http://www.scummvm.org/ has stopped working) whenever attempting to create Bozoouk Intuition formula - I'll be able to open the "create formula" window, click the three syllables (Intuitive/Intuitive/Basic) to queue them up, Woodruff will repeat them back, and then soon after ScummVM will crash. The exact point of crashing varies - sometimes it will crash as soon as I've entered all three syllables, sometimes the entire dialogue will play ("Woah..that worked. I can see piles of yellow-bellied pixels everywhere. Good work, programmers."), the new formula icon (in this case, an eye) will appear at the bottom of the create formula box as usual, and there'll be about a half-second pause before the crash, but a crash somewhere between these two points is guaranteed. All other tested games (Simon the Sorcerer I & II, Discworld I & II, Full Throttle, etc) work perfectly, apart from this reproducible crash Woodruff runs perfectly.
Starting from console reveals no error messages - the only output left in console window is "User picked target 'woodruff-gb' (gameid 'gob')... Looking for a plugin supporting this gameid... Gob Engine Starting 'Gob engine game' "
ScummVM build is 1.10 x64, OS is Windows 7 Pro x64. Also tested on ScummVM build 1.10 x86 running in Windows XP Pro x86 VM, same behaviour occurs. Game files sourced from English (GB) version.
Ticket imported from: #2992268. Ticket imported from: bugs/4866.
Change History (5)
comment:1 by , 10 years ago
|Priority:||normal → high|
|Summary:||Reproducible crash creating Intuition formula → WOODRUFF: Reproducible crash creating Intuition formula|