AGOS: Engine detects, but does not work with, data files ending with a "."
|Reported by:||eriktorbjorn||Owned by:||lordhoto|
This may be more of a generic problem than a game-specific one. I'm filing a bug report to preserve the information posted in http://forums.scummvm.org/viewtopic.php?t=13490
There is a long-standing hack in File::open() where if it fails to open a file, it will try to open the same file again with a "." appended to the filename. Apparently this was added to handle some releases of Simon the Sorcerer, but the same thing could possibly affect other games as well.
However, this workaround has been semi-broken for the past few years. You can still detect the game, whether the file names end with "." or not, but ever since the engine gained support for reading files from InstallShield cabinets (I think that's what it does), it will no longer find such files while playing the game.
So I guess either the workaround has to be extended to cover both these cases or, if it's only actually needed for the AGOS engine, be made engine-specific. I'm not sure which is the most appropriate.
Ticket imported from: bugs/6506.