Opened 10 months ago

Closed 4 months ago

Last modified 2 weeks ago

#10419 closed defect (fixed)

QFG4: Crash when hitting a Necrotaur

Reported by: darksoul42 Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: sci32 Cc:
Game: Quest for Glory 4


As a Paladin, when hitting a Necrotaur with my sword, the game crashes.

This is on the following build :
ScummVM 2.0.0 (Dec 26 2017 20:39:13)
Features compiled in: Vorbis MP3 ALSA SEQ sndio TiMidity RGB zLib MPEG2 Theora FreeType2 JPEG PNG

Attachments (1)

qfg4-cd.001 (54.4 KB) - added by darksoul42 10 months ago.
Just before a Necrotaur battle (random encounter)

Download all attachments as: .zip

Change History (4)

Changed 10 months ago by darksoul42

Attachment: qfg4-cd.001 added

Just before a Necrotaur battle (random encounter)

comment:1 Changed 10 months ago by darksoul42

Component: --Unset--Engine: SCI

comment:2 Changed 4 months ago by bluegr

Owner: set to bluegr
Resolution: fixed
Status: newclosed

Thanks for your report! This has been fixed in commit 4dc9f0e66d3a18f2906e9c2e8064a2a8de8b940f

comment:3 Changed 2 weeks ago by bluegr

Pull Request: SCI32: Fix QFG4 conditional void calls

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