Opened 7 years ago

Closed 20 months ago

#10232 closed defect (fixed)

SCI: Lighthouse: Bad sound effect when clipping train rails

Reported by: dafioram Owned by: sluicebox
Priority: normal Component: Engine: SCI
Version: Keywords: sci32 original
Cc: Game: Lighthouse


Game: Lighthouse 1.0c/2.0a
Tester OS: Ubuntu 17.07
ScummVM: 1.10.0git-5016-g4890dd4466

I used the same saved game from 2.0a to test lighthouse 1.0c in ScummVM. This is not present in the original game v2.0a, but I don't know about 1.0c.

I played the original game using Jafa's winxp installation. ​​​​ Which is one of the two options endorsed by ​​​​

When repairing the track you must clip the rails at two spot using the metal clipper both times when you do this it will play a bad version of the audio effect. It sounds like something is getting jammed/stuck.

I believe this sound bug sounds the same as in #10231 and #10224.

Attachments (1)

lighthouse-1.070 (171.7 KB ) - added by dafioram 7 years ago.
track is out

Download all attachments as: .zip

Change History (6)

by dafioram, 7 years ago

Attachment: lighthouse-1.070 added

track is out

comment:1 by dafioram, 7 years ago

The data files that I thought were for 1.0c are, I believe actually 2.0, so you can ignore this bug being for 1.0c since I cannot test that.

comment:2 by dafioram, 7 years ago

Here is my play through of this on the original engine.

comment:3 by bluegr, 6 years ago

This happens in room 270. It's a script bug, as the game tries to play the same sound sample 12 times. Perhaps we're missing a flag in ScummVM.

comment:4 by dafioram, 6 years ago

I believe it does happen in the original engine when played on dosbox.

I think Jafas winxp changes fix these issues and that is why I didn't experience it.

comment:5 by sluicebox, 20 months ago

Keywords: original added
Owner: set to sluicebox
Priority: lownormal
Resolution: fixed
Status: newclosed
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