Opened 5 years ago
Closed 5 months ago
#10232 closed defect (fixed)
SCI: Lighthouse: Bad sound effect when clipping train rails
|Reported by:||dafioram||Owned by:||sluicebox|
Game: Lighthouse 1.0c/2.0a
Tester OS: Ubuntu 17.07
I used the same saved game from 2.0a to test lighthouse 1.0c in ScummVM. This is not present in the original game v2.0a, but I don't know about 1.0c.
I played the original game using Jafa's winxp installation. http://www.squirtthecat.com/games/lighthouse/index.html. Which is one of the two options endorsed by http://www.sierrahelp.com/Games/LighthouseHelp.html
When repairing the track you must clip the rails at two spot using the metal clipper both times when you do this it will play a bad version of the audio effect. It sounds like something is getting jammed/stuck.
I believe this sound bug sounds the same as in #10231 and #10224.
Change History (6)
by , 5 years ago
comment:1 by , 5 years ago
The data files that I thought were for 1.0c are, I believe actually 2.0, so you can ignore this bug being for 1.0c since I cannot test that.
comment:2 by , 5 years ago
Here is my play through of this on the original engine. https://streamable.com/s6oip
comment:3 by , 5 years ago
This happens in room 270. It's a script bug, as the game tries to play the same sound sample 12 times. Perhaps we're missing a flag in ScummVM.
comment:4 by , 5 years ago
I believe it does happen in the original engine when played on dosbox.
I think Jafas winxp changes fix these issues and that is why I didn't experience it.
comment:5 by , 5 months ago
|Priority:||low → normal|
|Status:||new → closed|
track is out