Opened 16 years ago
Closed 16 years ago
#4930 closed defect (fixed)
SWORD2: Mute setting does not work
| Reported by: | lordhoto | Owned by: | sev- |
|---|---|---|---|
| Priority: | blocker | Component: | Engine: Sword2 |
| Version: | Keywords: | ||
| Cc: | Game: | Broken Sword 2 |
Description
ScummVM trunk r51098 Linux/amd64 with g++ 4.4.4
The Broken Sword 2 engine does not support the "mute" setting at all. I tried to fix this by adopting Sword2Engine::syncSoundSettings, but that makes the sound settings in the menu of sword2 look wrong (i.e. all volumes are at 0, when one uses ScummVM's mute).
Patch for syncSoundSettings included.
Ticket imported from: #3032763. Ticket imported from: bugs/4930.
Attachments (1)
Change History (8)
by , 16 years ago
| Attachment: | sword2_mute.patch added |
|---|
comment:1 by , 16 years ago
| Component: | → Engine: Sword2 |
|---|---|
| Game: | → Broken Sword 2 |
| Owner: | set to |
comment:2 by , 16 years ago
I've made an attempt to fix this. Could you check if it seems to work well enough (or even at all)?
comment:4 by , 16 years ago
| Priority: | normal → blocker |
|---|
comment:5 by , 16 years ago
As I said - over a month ago - I believe I've fixed this, but I would be grateful if someone else could try it and see if it works as intended.
comment:6 by , 16 years ago
| Owner: | changed from to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
comment:7 by , 16 years ago
Fixed in SVN.
eriktorbjorn, your patch did not have any way of unmuting the sound.

Patch against r51098