Opened 14 years ago
Closed 14 years ago
#4930 closed defect (fixed)
SWORD2: Mute setting does not work
Reported by: | lordhoto | Owned by: | sev- |
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Priority: | blocker | Component: | Engine: Sword2 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 2 |
Description
ScummVM trunk r51098 Linux/amd64 with g++ 4.4.4
The Broken Sword 2 engine does not support the "mute" setting at all. I tried to fix this by adopting Sword2Engine::syncSoundSettings, but that makes the sound settings in the menu of sword2 look wrong (i.e. all volumes are at 0, when one uses ScummVM's mute).
Patch for syncSoundSettings included.
Ticket imported from: #3032763. Ticket imported from: bugs/4930.
Attachments (1)
Change History (8)
by , 14 years ago
Attachment: | sword2_mute.patch added |
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comment:1 by , 14 years ago
Component: | → Engine: Sword2 |
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Game: | → Broken Sword 2 |
Owner: | set to |
comment:2 by , 14 years ago
I've made an attempt to fix this. Could you check if it seems to work well enough (or even at all)?
comment:4 by , 14 years ago
Priority: | normal → blocker |
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comment:5 by , 14 years ago
As I said - over a month ago - I believe I've fixed this, but I would be grateful if someone else could try it and see if it works as intended.
comment:6 by , 14 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:7 by , 14 years ago
Fixed in SVN.
eriktorbjorn, your patch did not have any way of unmuting the sound.
Patch against r51098