Opened 22 months ago
Closed 21 months ago
#14038 closed defect (fixed)
DREAMWEB: Can't progress past Sartain
Reported by: | plancsar | Owned by: | tag2015 |
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Priority: | normal | Component: | Engine: Dreamweb |
Version: | Keywords: | ||
Cc: | Game: | Dreamweb |
Description
At the end of the Sartain Industries part Ryan is teleported away, then the game hangs indefinitely. Notably, a second immobile Ryan appears in the scene. Ryan's profile on the left blinks, and I can move the cursor, but otherwise the interface is locked.
Attachments (3)
Change History (10)
by , 22 months ago
Attachment: | DreamwebBug1.jpg added |
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by , 22 months ago
Attachment: | DreamwebBug2.jpg added |
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by , 22 months ago
Attachment: | DREAMWEB.D03 added |
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follow-up: 2 comment:1 by , 22 months ago
comment:2 by , 22 months ago
Thank you; I'm using ScummVM 2.6.1 Release. I got the game from the Freeware page; I tried with the UK, US and Italian versions, they all show the same error.
Replying to tag2015:
This is strange, I can't reproduce the bug using your save. After reaching the hovercar I could open the inventory and use the gun normally.
Which version of scummvm are you using? Also, did you obtain the game from our "freeware games" page or somewhere else?
comment:3 by , 21 months ago
Could you try a daily build and see if you can proceed?
https://buildbot.scummvm.org/#/dailybuilds
Also, it would help if you could tell us your platform (Windows, Android, etc.)
comment:4 by , 21 months ago
I found I can trigger two behaviours:
- if I step into the helipad, then 'use' the gun, the scene proceeds as expected;
- if I 'use' the gun, then step into the helipad, the Ryan clone shows up and the scene hangs.
In other words, it's possible to 'use' the gun while on the rooftop, or even the staircase, but it seems that the game doesn't know how to handle that.
The behaviour shows up in both ScummVM 2.6.1 stable and a daily build, on both Win 11 and macOS 10.14.6.
comment:5 by , 21 months ago
Thanks, now I see the issue. I have a fix but I'll cross-check with dosbox first to see the original behavior.
comment:6 by , 21 months ago
Confirmed that this is an original bug, happens identically in DOSBox.
Made a fix so that the gun can be used only when the character is next to the hovercar (as it's supposed to be).
Fix will be in tomorrow's development daily build
comment:7 by , 21 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This is strange, I can't reproduce the bug using your save. After reaching the hovercar I could open the inventory and use the gun normally.
Which version of scummvm are you using? Also, did you obtain the game from our "freeware games" page or somewhere else?